Compatibility Jade Regent When a decades-old secret is exposed, an unassuming local tavern-owner and a close friend of the PCs discovers her birthright is to rule one of the ancient Dragon Empires of Tian Xia—the empire of Minkai. Yet the current ruler of this empire, the mysterious and increasingly cruel Jade Regent, has no intention of giving up his hold over the throne. In order to save Minkai from a would-be tyrant, the PCs must not only escort their friend from Varisia to Tian Xia, braving the frozen horrors of the Crown of the World, but must aid her in gaining the trust and support of a nation on the edge of anarchy. Pathfinder Adventure Path is the premiere monthly resource for your fantasy roleplaying campaign.
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Sign in to create or edit a product review. The adventure itself is a great kick off, sets up the mystery and by the end it makes it very clear what the AP is about to the players.
Brinewall is a great location offering memorable battles and rping. The supporting NPC cast introduced offers plenty to work with for DMs and players and adds a great dimension throughout the campaign. The only qualms are the unnecessary caravan rules and romance rules. Just ignore these. In conclusion, highly recommend this book for a level 1 adventure and the AP as a whole.
Plays great in PbP cailano — Sep 27, , pm This was a fantastic module. I have never seen an adventure go from small encounter to full-fledged adventure to epic campaign so naturally.
I also really like the way the module foreshadowed the Tian Asian elements in the story. Because of this, I really value the artwork in an adventure path because I need it for digital "handouts," battle maps, and encounters.
Again, "The Brinewall Legacy" comes through as much as I could expect. In Jade Regent, these mechanics have to do with caravaning, which is an important sub-theme in the game. A good GM should be able to let relationships develop organically. The caravan rules are fun, but IMHO a little too simple.
In my group we use them, but rather than deciding the combat, they just influence it. They also determine the results of NPC fights in a quick and satisfactory manner. This hybrid system is working well for us. The only other modifications I made to the module had to do with consolidating and abridging the Brinewall Castle dungeon crawl that forms the third act. I only did this because of the slower nature of PbP gaming. I also eliminated the portion of the beginning that had to do with the group meeting.
Instead, I began the game right in Brinestump Marsh, and gave the PCs a short backstory to explain how they all got there. Probably not necessary at a gaming table, but in PbP this saved us literally a week of time.
The end boss of the module was also a lot of fun to role-play, and for the PCs to battle. You might want to power him down a bit or use easier tactics if your player group is inexperienced. Mine was not, so I let them have it as published and we were a little worried about a TPK. In all, it took us nine months to play through this module in PbP. So far, it is also a very good adventure.
Five stars all the way for The Brinewall Legacy. This is excellent value for your entertainment dollar. Second time still good Feb 4, , am Overall this is the start of my favorite of the APs. I did away with them - The castle is huge and can be tedious esp if you play it as a PFS mod. Seems to drag on. The Good: -Compelling story especially if you play a goblin. Overall: I almost want to ding this by another star based solely on the treasure but the story was just plain amazing.
Written by James Jacobs Released August When the Licktoad Goblins of Brinestump Marsh get hold of a crate of fireworks, adventurers are needed to handle the explosive and annoying situation. But in vanquishing the pyromaniac goblins, the heroes uncover a secret that had been hidden in the marsh for nearly a quarter of a century—a secret that sends them north to the mysterious ruins of Brinewall Castle , where a powerful legacy waits to be rediscovered. Written by Greg A. Vaughan Released September With the discovery that Ameiko Kaijitsu is the last in the line of a family destined to rule in the Dragon Empire of Minkai , she and her friends join with a Varisian caravan and head north to the Linnorm Kingdoms , taking their first step on the long journey to Tian Xia.
Minor spoilers follow. The plot of The Brinewall Legacy revolves around discovering the birthright of a prominent Sandpoint personality, Ameiko Kaijitsu. She was a prominent, though minor, character in that Adventure Path, and is now a major focus for Jade Regent. Warning: Some of her history has been retconned slightly to keep her still very young in this adventure. Game Masters who wish to set this after Rise of the Runelords may want to review this and make appropriate adjustments. The adventure opens with the PCs heading into Brinestump Marsh to investigate goblin activity. This letter sends them, along with Ameiko and three other prominent NPCs, north to the abandoned town of Brinewall.