AGILE PROJECT MANAGEMENT RUNNING PRINCE2 PROJECTS WITH DSDM ATERN PDF

It gives a way of integrating the PRINCE2 project management method with a highly-configurable and increasingly-popular delivery method, Atern. Atern is an Agile project delivery method that emphasises incremental delivery of products that have been prioritised according to business value. The book assumes that the reader is familiar with PRINCE2 but no such familiarity is assumed regarding Atern although any exposure to the method would be useful. The audience is likely to be delivery managers who are familiar with PRINCE2 but frustrated with its lack of detail of specific delivery mechanisms and perceived inflexibility. The author makes the important point that when integrating PRINCE2 with another method such as Atern, these strengths must not be lost.

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Learn how and when to remove this template message There are some roles introduced within DSDM environment. It is important that the project members need to be appointed to different roles before they commence the project. Each role has its own responsibility. An important role from the user organisation who has the ability and responsibility to commit appropriate funds and resources.

This role has an ultimate power to make decisions. Visionary The one who has the responsibility to initialise the project by ensuring that essential requirements are found early on. Visionary has the most accurate perception of the business objectives of the system and the project. Another task is to supervise and keep the development process in the right track.

Ambassador User Brings the knowledge of the user community into the project, ensures that the developers receive enough user feedback during the development process. Advisor User Can be any user that represents an important viewpoint and brings daily knowledge of the project. Project Manager Can be anyone from the user community or IT staff who manages the project in general. Technical Co-ordinator Responsible in designing the system architecture and control the technical quality of the project.

Team Leader Leads their team and ensures that the team works effectively as a whole. Solution Developer Interpret the system requirements and model it including developing the deliverable codes and build the prototypes. Solution Tester Checks the correctness in a technical extent by performing some testing, raise defects where necessary and retest once fixed. Tester will have to provide some comment and documentation. Scribe Responsible for gathering and recording the requirements, agreements, and decisions made in every workshop.

Critical success factors[ edit ] Within DSDM a number of factors are identified as being of great importance to ensure successful projects. This ensures that the different actors of the project are motivated from the start and remain involved throughout the project. Factor 2: The second factor follows directly from this and that is the commitment of management to ensure end-user involvement.

The prototyping approach requires a strong and dedicated involvement by end user to test and judge the functional prototypes. Factor 3: Then there is the project team. This team has to be composed of skillful members that form a stable union. An important issue is the empowerment of the project team. This means that the team or one or more of its members has to possess the power and possibility to make important decisions regarding the project without having to write formal proposals to higher management, which can be very time-consuming.

In order for the project team to be able to run a successful project, they also need the right technology to conduct the project. This means a development environment, project management tools, etc. Factor 4: Finally, DSDM also states that a supportive relationship between customer and vendor is required.

This goes for both projects that are realised internally within companies or by outside contractors. An aid in ensuring a supporting relationship could be ISPL. Comparison to other development frameworks[ edit ] DSDM can be considered as part of a broad range of iterative and incremental development frameworks, especially those supporting agile and object-oriented methods.

Like DSDM, these share the following characteristics: They all prioritise requirements and work though them iteratively, building a system or product in increments. They are tool-independent frameworks. This allows users to fill in the specific steps of the process with their own techniques [5] and software aids of choice. This approach ensures the main goals of DSDM, namely to stay within the deadline and the budget.

A strong focus on communication between and the involvement of all the stakeholders in the system. Although this is addressed in other methods, DSDM strongly believes in commitment to the project to ensure a successful outcome.

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